Natali Vitória's profile

Invisibility Potion | Skyrim | 3D Blender Project

This particular project is a 3D modeling of an invisibility potion and its ingredients, inspired by the Skyrim game. It was created using Blender software and involved several steps including modeling, texturing, lighting and rendering.

In this project I wanted to experiment more with textures and nodes, I used a lot of that on the glass and the Chaurus Eggs. Texturing helped to bring objects to life and make them more convincing.

Lighting was an important part of this project, as the atmosphere of the Skyrim game is dark and gloomy. The light was made in Triad (the famous Key, Back and Fill) carefully positioned and adjusted to create a sense of mystery and intrigue. Shadows have been adjusted to provide dramatic contrast, and colors have been selected to complement the overall look of the potion and its ingredients.


Wireframe x Solid

Finally, rendering was performed with Cycles, with the aim of creating a more realistic high-quality final image. A 50mm camera was selected to capture the scene, and several renderings were made to obtain the best possible quality. The end result is an image that I refined in Photoshop by compiling different renders and refining the color and light.

All in all, this 3D modeling, texturing, lighting and rendering project was a unique and exciting experience. It was an opportunity to create an iconic object from the Skyrim game (which I love so much I've already gone platinum) in a realistic and detailed 3D format.

The end result is a stunning image that captures the essence of the invisibility potion and its ingredients.


Final Render
Invisibility Potion | Skyrim | 3D Blender Project
Published:

Owner

Invisibility Potion | Skyrim | 3D Blender Project

Published: